
If you are not fully geared than you may notice some bosses may dodge you but once you reach endgame gear this isn't a problem at all except 1 boss tarukan who has 20-21k evasion / magic resist (pvp is different as any class can socket evasion which means they will dodge your attacks for example) Magical (everything else) - Magical accuracy vs ResistĪccuracy / Magic accuracy reduces the chance of you being dodged/parried/blocked/resisted (depending on the class you are as per above), this only comes into effect if the boss has higher magic resist or parry/block/dodge than your accuracy. Physical (gladi, temp, Sin, Ranger, Painter) - Accuracy vs block/parry/dodge You're a painter so you can ignore magic accuracy completely (you get stats from transform collections based on what your class is, you're a physical class so you get accuracy and physical attack, if you make a magic class on your account and check the same collections they will show magic acc / magic attack) I know that for Tarukan u need like 19k acc but I think its the only one.

When i say raise it its like same as manastones ( crit, phys, etc etc ). Well the question is ( and i hope that is not a dumb question ) : Is it worth it to raise accuracy or magical accuracy ? Whats the relation between acc, physical attack, crit strike ( and from mage class to ) I have a doubt here about the accuracy and magical accuracy stats.Īs a painter ( without all transformations collections ) I have 16.700acc and when I was trying to get more dps and speaking with some friends, they got some collections ( magical accuracy ) and rank s minion ( ma ), so they got more ma and studying some prigga runs with ultimate they got more damage.
